
The owl remains for 1 minute or until Merlin is incapacitated. He can also use a bonus action to move the owl up to 60 feet to a point he can see. Merlin can use a bonus action to conjure an incorporeal owl at a point he can see within 60 feet.

Merlin can use an action to to alter his own illusion spells so long as the spell has a duration of at least 1 minute. The creature attacks this illusion, causing it to dissipate, and the attack misses Merlin.

Merlin can use his reaction when he is attacked by a creature to create an illusory duplicate of himself. These spells use Charisma for his spellcasting ability and once Merlin has cast one of them, he cannot cast it again until he finishes a long rest. Merlin can cast hellish rebuke as a 2nd-level spell (DC 16), and he can cast darkness. Merlin is able to simultaneously create a sound and image when he casts minor illusion. Merlin has advantage when he is concentrating on a spell and has to make a Constitution saving throw from taking damage, he can wield weapons or a shield in both hands and still make somatic components for spellcasting, and can use his reaction to cast a spell (maximum casting time: 1 action) at a creature that provokes an opportunity attack from him. Merlin is able to read lips.įeat: War Magic. Merlin always knows how long it will be before the next sunset or sunrise, the northerly direction, and can perfectly remember anything he’s experienced within the last 31 days.įeat: Perceptive. When Merlin conjures a fey or beast, the creature gains 2 hit points per Hit Die, and damage from its natural weapons is considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks and damage.įeat: Brilliant. When Merlin finishes a short rest, he can choose to recover expended spell slots of a combined level that is equal to or less than 9th-level (although no single recovered spell may be higher than 6th-level).Īugmented Summoning. Merlin does not age, cannot suffer from frailty of old age, die from old age, or be aged magically.Īrcane Recovery (1/day). The lengths to which he must go to acquire this information and the feasibility of doing so is entirely at the GM’s discretion.Īgeless. When he fails to recollect or discover more about a subject of lore, he knows where or whom can give him that information (usually from an athenaeum, library, institute of higher learning, another scholar, or mystical creature). Acumen or fate gently nudges Douban toward the answers to his questions. Languages Common, Druidic, Infernal, Sylvanīackground: Scholar. Senses darkvision 60 ft., passive Investigation 28, passive Perception 19 Skills Arcana +13, History +13, Insight +12, Investigation +13 Saving Throws Str +3, Dex +5, Con +4, Int +16, Wis +15, Cha +3 Medium humanoid (tiefling), neutral good wizard (illusionist) 17/druid (herdmaster) 8Īrmor Class 18 ( mage armor, ring of protection, staff of power) For the numbers-oriented among you that crunch out his CR it should be one lower but I reckoned that all those spell slots merited an extra little bump.

The Ageless feature is also not RAW, but everything else (ability scores, proficiency bonus, many, many features) is straight out of the core (using the monster progression for proficiency, obviously). There aren’t RAW rules for above 20th characters however, and though I am wont to do so I’ve done gone and jumped the fence so he can get that full-blown wild shape and knowledge of 9th level spells (non-ritual spells anyway) instead of just spell slot access. Most of my concerns lay in what Merlin’s statistics ought to be, and for that I fell back on to the OSR builds.ĭesign Notes: You can go look it up but other D&D designers decided to give Merlin a druid/wizard build and I'm continuing in that tradition. There does seem to be general agreement that his father was a fiend however, and that's included below. I’ve read through a few pages and watched a couple documentaries, and at this point have gotten more confused than anything else. What I’m confident putting here is that he’s the amalgamation of more than one man-whether that’s the druidic fellow Tolstoy talks about and a very early advisor, or a third or fourth alternate, I’ll leave to scholars more invested into the sprawling story than myself.

Merlin’s historical origins are a wee bit difficult to pin down.
